Adellion

Adellion
07.2005

Adellion is a unique MMORPG under development by HonourBound Ltd.in the UK and publisher Alchemic Dream. Pariah Games has undertaken to expand the torque engine created by the fine folks over at GarageGames to allow it to be used as an MMORPG engine.

The project is currently in Alpha trials with a select group of testers that are avid roleplayers gathered from the Adellion forums. They have provided valuable insights and made many useful suggestion for the improvement of the game. The game has an extensive backstory and is unique in the MMO space for its emphasis on role-playing and medieval (rather than fantasy based) elements.

 

Adellion - a bit of background...
03.07.2004

Imagine six very different cultures forced onto a small isand after a series of cataclyms have devastated their world. Suspicious, resentful, and with a long history of enmity they battled each other for nearly a hundred years until disease, exhaustion, and hunger have forced a truce. Now, they must work together to forge a common economy, bury old hatreds, and create a better life for themselves or they will all die.

This is the brutal reality of Adellion. A world capable of sustaining a last remnant of several diverse peoples...
or
becoming their final resting place.

 

Still more Adellion coverage!
03.07.2004

Adellion picked up some additional coverage last week in the form of the second part of an interview with the devs in RPGVault. Shortly after that, Project Leader John Bates slipped into the seamier quarters and engaged in a surreptitious discussion with members of the infamous Confreire de Tenebres, a French speaking roleplaying thieves guild.

Persons who would like to find out the gist of the conversations can go to either site and hunt around, or drop on over to the Adellion website and pick up links there as well as visit the forums and see what other like minded individuals are considering about the latest revelations.

 

Adellion Gets an Alpha Date!
03.01.2004

After considerable discussion Adellion finally has an initial Alpha date for first visitation by prospective players. The month of October,2004 has been targeted as the date during which the game will initially get its first public visitors.


What can they expect to see?

There are currently plans for persons to be able to travel around part of the game world in the northern portion of the giant island in an area controlled by the Salans. Other cultural types will also be found here as the small town being showcased is a port city with an active fleet.

Most of the environmental aspects of that area should be complete, including rising and falling sun, fractal cloud formations, starry night skies, plant formations and moving water. Visitors may even be accosted by small clouds of flying insects which come out during the warmer parts of the day.

Pariah Games is responsible for the creation of game engine which will drive the MMOG. Based on the torque engine from GarageGames which powered hit titles such as StarSiege tribes and Tribes II it is being modified to support the requirements of a massive multiplayer game.

 

More Adellion Press Coverage!
03.01.2004

Adellion's press coverage continues with the game getting an interesting review this month from GameBunny.com. Project Manager John Bates answers a number of questions about the game, its fans, and its place in the current raft of fantasy based MMOG's.

Makes for good reading!

 

Adellion Press Coverage!
03.01.2004

Adellion picked up some wonderful press coverage this month from the the fine folks over at RPGVault.com. Project Manager, John Bates got a chance to discuss many of the technical aspects of the game, the modeling challenges, and the whys and hows that led to the decision to do an inital Alpha opening instead of a traditional beta cycle.

Makes for more good reading!

 



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